Posts Tagged ‘CGI’

WIP-David Willis’s Head Alien

palacy | 2-21-15

My daily routine is pretty straight forward: Wake up, head to work, “make dat doe,” head home, work on photography/illustration/animation, play too little of a video game/watch too much television, read a few web comics, fall asleep. Okay, maybe my routine is just as involved as anyone’s. Regardless, the second to last step is the most important for this particular article.

My current webcomic addiction is David Willis’s magnum opus, Dumbing of Age. If you haven’t read it, I highly recommend it. The best way to describe his comic is as a college student driven story of self-exploration, self-interpretation and occasionally self-exploitation. His characters are ridiculously, yet believably, diverse. From his semi biographical Joyce, to the only-here-to-antagonize-the-trolls Malaya, each person is drawn and written with purpose. Their every wish and desire clings to you to from beginning to end. So, you can imagine why fans of the comics scream, “Damn You Willis!” when he quickly adds angst to the mix.

It is hard to believe that Willis’s current flagship comic is actually a spinoff. Dumbing of Age shares characters with its alternate universe original, Roomies. Roomies evolved and gave birth to It’s Walky!, ending with Joyce and Walky! to complete the cycle. While Roomies was a collage age drama like Dumbing of Age, It’s Walky! was a sci-fi drama affair. Which brings us to today’s project.

  • head_alien

Meet Head Alien. While he certainly was the primary antagonist of It’s Walky, “Dexter,” was more akin to the zombies in the Walking Dead than a traditional villain. In other words, Willis chose to use Head Alien’s schemes and plots to add tension, rather than a clichéd means to heroic ends. Whether it was a last minute revelation, and/or literally dropping one’s adoptive parents on top of them, (Hey, you’re adopted! On an unrelated note, your foster parents are dead! Oh wait, that was literally and figuratively related! Mwahahaha!) Head Alien made readers love to hate him.
head_alien_the_conqueror

This may be why he’s reportedly David’s favorite character. May the spite be with you, Willis. May the spite be with you. Oh, by the way, click here for a full size version of the above image…

  • ha_android_shot
  • ha_iphone_shot

…it makes for pretty good wallpapers for your favorite devices. I used Blender to model, ZBrush for texturing, and then went back to Blender for rendering using the Cycles engine. There’s still more work to be done, but in the meantime, enjoy.

WIP: Nuru Sigil

palacy | 5-10-13

Okay, so I had an idea for a project; more of a project in another project actually. A meta project? …moving on. I want to create a line of products based off of characters from my animations. Aside from use as Easter-eggs, the products would connect one character’s universe to another. Speaking of which, allow me to present Alya Nuru.

  • nuru_sigil-5

Without going into specifics, Alya is designed as an archetypical African female who is the main character of an Arthurian style legend. Actually that was terrifyingly specific, (and nerdy) but hopefully that’s enough to start off with. Alya’s adventure plays on light and dark motifs. So it only makes sense to create a product that subtlety conjures a dualistic theme.

nuru_sigil-3

Nuru Sigil is a fictional African Pinot Noir based off of Alya’s character. Nuru, is either a rare Swahili girl’s name that means “light,” or a boy’s name meaning “born at night.” It can also refer to an erotic Japanese massage. I’ll let you look that one up on your own. Sigil of course refers to a symbol or emblem. The symbol displayed on the bottles of Nuru Sigil hold no meaning, but I expect that a viewer will assign their own meaning.

  • nuru_sigil-1
  • nuru_sigil-2

The bottles, glasses, and table were all created with Blender 3D. The textures were designed in Photoshop.

nuru_sigil-4

It has been a fun project to play with so far. I look forward to my next iteration. Perhaps something more malty?